MowBerryThe garden notebook

Mushroom Forest

The forest uses its own mushroom palette. Compare shapes and colours with the goal counter: a requested mushroom cannot be replaced by an arbitrary harvest. In a narrow clearing, preserve useful swaps around the remaining goals. A targeted tool is most useful for finishing an awkward plot; it does not replace reading the board’s passages.

Garden 60 : Mushroom Forest, starting board
Actual garden 60, before the first move, without assistance.

Moves and goals for each garden

Move limits exclude assistance and extra moves.

Garden Moves Blockers Goals Recommended tool
51 36 1 crate (3 layers); 1 fence (2 layers) 33 Moss mushrooms; 2 Blockers to clear Bomb : blocked area
52 23 2 crates (3 layers); 1 fence (2 layers); 2 brambles (1 hit); 1 bramble (2 hits) 29 Rose mushrooms; 3 Brambles; 3 Blockers to clear Weed spray : grouped brambles
53 34 2 crates (3 layers); 2 fences (2 layers); 1 bramble (1 hit); 3 brambles (2 hits) 32 Honey mushrooms; 4 Brambles; 4 Blockers to clear Weed spray : grouped brambles
54 32 2 crates (3 layers); 2 fences (2 layers); 2 brambles (1 hit); 2 brambles (2 hits) 34 Azure mushrooms; 4 Brambles; 4 Blockers to clear Weed spray : grouped brambles
55 19 3 crates (3 layers); 2 fences (2 layers) 18 Violet mushrooms; 5 Blockers to clear Bomb : blocked area
56 35 2 crates (3 layers); 2 fences (2 layers); 2 brambles (1 hit); 3 brambles (2 hits) 40 Amber mushrooms; 5 Brambles; 4 Blockers to clear Weed spray : grouped brambles
57 29 3 crates (3 layers); 2 fences (2 layers); 1 bramble (1 hit); 4 brambles (2 hits) 40 Moss mushrooms; 5 Brambles; 5 Blockers to clear Weed spray : grouped brambles
58 38 3 crates (3 layers); 3 fences (2 layers) 36 Honey mushrooms; 6 Blockers to clear Bomb : blocked area
59 30 3 crates (3 layers); 3 fences (2 layers); 4 brambles (1 hit); 2 brambles (2 hits) 23 Violet mushrooms; 6 Brambles; 6 Blockers to clear Weed spray : grouped brambles
60 43 4 crates (3 layers); 3 fences (2 layers); 4 brambles (1 hit); 2 brambles (2 hits) 40 Amber mushrooms; 6 Brambles; 7 Blockers to clear Weed spray : grouped brambles

Tools are optional. Choose one for the targets still on the board, if you have it in your inventory.

Two demanding gardens to prepare for

Why these two gardens?

These gardens left proportionally fewer spare moves in the longer of our two check runs. Your own playthrough may differ.

Garden 60 : 43 moves

For three stars: at most 38 moves.

Brambles join the fixed blockers and amber mushroom harvest. A bramble still showing a number needs another hit: check it after the cascade before moving away from that area. If you have weed spray, save it for accessible brambles close together.

Garden 58 : 38 moves

For three stars: at most 33 moves.

Identify the honey mushrooms in the counter before activating a mower. They are the crops that advance the harvest goal. Crates have several layers; try to bring those mushrooms beside their edges so the same moves harvest crops and open the board.

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